WiiEngine 1.5B: support for ISOs, save states, screen captures, more

  • Author: Isaac C.
  • Filed under: QJ.net
  • Date: Oct 6,2008
Homebrew - Wiiengine 1.5B - Image 1Wiibrew developer Hermes has released an update to WiiEngine, an emulator of the classic PC Engine and Turbo Grafx 16 systems for the Wii.

Major updates in this version! The program now supports several new compression formats, as well as ISOs. There are new features you won't want to miss as well, including support for up to four Wiimotes, save states, and screen captures.

Here's the changelog from Hermes, translation courtesy of Google:
  • Supports roms in. PCE or compressed. Bz2 (the program can compress to this format, by pressing a button) or. Zip
  • Supports ISO and a special file. Toc which contains a description of all tracks of audio-data. Ie: my emulator also supports the audio (which can be in formats. WAV or. OGG) or discs with multiple tracks of data.
  • I have prepared a utility for you to create the file. Toc and tracks data in. Iso formato.ogg and audio from a CD-ROM image in CUE / BIN
  • It supports up to four Wiimote and you can configure the buttons to add autofire or exchange them, for example
  • You can save the state complete a game to recover and continue playing later. The saves are compressed to minimize space
  • You can capture a frame format. Bmp and then display it from the same Wii or export it to the PC to portray a good death XD, a score achieved or curiosity. When entering a rom the meter is set to 0 and will catch numbering in succession. On the stand CDROM, for example, Dracula X is reduced its size from 506MB of. Bin to only 63 MB using iso / ogg.
  • I strongly recommend that you read the readme.txt, especially how to create files. Toc (though the utility bincuesplit it will create everything automatically, if you have the game on CD-ROM image format BIN / CUE.
Download: WiiEngine 1.5B



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